Items where Division is "Computing"
Number of items at this level: 228. A
al-Rifaie, Mohammad Majid.
2011.
Information Sharing Impact of Stochastic Diffusion Search on Population-Based Algorithms.
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
al-Rifaie, Mohammad Majid, Aber, Ahmed and Bishop, Mark (J. M.).
2012.
Cooperation of Nature and Physiologically Inspired Mechanism in Visualisation.
In: Anna Ursyn, ed.
Biologically-Inspired Computing for the Arts: Scientific Data through Graphics.
USA: IGI Global, pp. 31-58.
ISBN 978-1-466-60942-6
[Book Section]
al-Rifaie, Mohammad Majid and Bishop, Mark (J. M.).
2010.
The mining game: a brief introduction to the Stochastic Diffusion Search metaheuristic.
Q: The magazine of AISB(130),
pp. 8-9.
[Article]
al-Rifaie, Mohammad Majid, Bishop, Mark (J. M.) and Aber, Ahmed.
2011.
Creative or Not? Birds and Ants Draw with Muscle.
Proceedings of AISB'11 Computing and Philosophy ,
pp. 23-30.
[Article]
al-Rifaie, Mohammad Majid, Bishop, Mark (J. M.) and Blackwell, Tim M..
2011.
An Investigation Into the use of Swarm Intelligence for an Evolutionary Algorithm Optimisation; The Optimisation Performance of Differential Evolution Algorithm Coupled with Stochastic Diffusion Search.
International Conference on Evolutionary Computation Theory and Application (ECTA 2011)(3),
pp. 1-6.
[Article]
al-Rifaie, Mohammad Majid, Bishop, Mark (J. M.) and Blackwell, Tim M..
2011.
An Investigation into the Merger of Stochastic Diffusion Search and Particle Swarm Optimisation.
GECCO-2011: Proceedings of the 13th Annual Conference on Genetic and Evolutionary Computation,
pp. 37-44.
[Article]
al-Rifaie, Mohammad Majid, Bishop, Mark (J. M.) and Caines, Suzanne.
2012.
Creativity and Autonomy in Swarm Intelligence Systems.
Cognitive Computation, 4(3),
pp. 320-331.
ISSN 1866-9956
[Article]
B
Ballin, Daniel, Gillies, Marco and Crabtree, Barry.
2004.
'A Framework For Interpersonal Attitude And Non-Verbal Communication In Improvisational Visual Media Production'.
In: 1st European Conference on Visual Media Production (CVMP). IEE, London, UK 15-16 March 2004.
[Conference or Workshop Item]
Bratton, Daniel.
2010.
Simple and Adaptive Particle Swarms.
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
Bulley, James and Jones, Daniel.
2012.
Maelstrom Documentation Video: Museum of Science and Industry, Manchester.
[Film/Video]
Bulley, James and Jones, Daniel.
2011.
Variable 4: A Dynamical Composition for Weather Systems.
Proceedings of International Computer Music Conference, (ICMC 2011),
[Article]
Bulley, James and Jones, Daniel.
2012.
Variable 4: Snape Maltings Installation Documentation Film.
[Film/Video]
C
D
Danicic, Sebastian, Barraclough, Richard, Binkley, David, Harman, Mark, Hierons, Robert, Kiss, Ákos, Laurence, Michael and Ouarbya, Lahcen.
2010.
A trajectory-based strict semantics for program slicing.
Theoretical Computer Science, 411(11-13),
pp. 1372-1386.
ISSN 0304-3975
[Article]
Danicic, Sebastian, Laurence, Michael and Hierons, Robert.
2009.
Decidability of Strong Equivalence for Subschemas of a Class of Linear, Free, near-Liberal Program Schemas.
Goldsmiths Department of Computing Technical Report,
[Article]
Dare, Eleanor.
2010.
Navigating Subjectivity: South, a Psychometric
Text Adventure..
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
Dhaliwal, Kulwant, Gillies, Marco, O’Connor, John, Oldroyd, Amanda, Robertson, Dale and Zhang, Li.
2007.
'eDrama: Facilitating online role-play using emotionally expressive avatars.'.
In: The AISB Workshop on Language, Speech and Gesture for Expressive Characters. UNDEFINED 2007.
[Conference or Workshop Item]
Drever, John L., Melo, Andres and Wiggins, Geraint.
2005.
'Electroacoustic performance interfaces that learn from their users'.
In: International Computer Music Conference. Barcelona, Spain.
[Conference or Workshop Item]
F
Fields, Benjamin.
Contextualize Your Listening: The Playlist as Recommendation Engine.
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
Forth, James C..
2012.
Cognitively-motivated geometric methods of pattern discovery and models of similarity in music.
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
G
Giannachi, Gabriella, Gillies, Marco, Kaye, Nick and Swapp, David.
2009.
Mediating Performance Through Virtual Agents.
In: Zsófia Ruttkay, Michael Kipp, Anton Nijholt and Hannes Högni Vilhjálmsson, eds.
Intelligent Virtual Agents 2009.
Amsterdam: Springer, pp. 439-445.
ISBN 978-3-642-04379-6
[Book Section]
Gillies, Marco.
2006.
'Applying direct manipulation interfaces to customizing player character behaviour.'.
In: International Conference on Entertainment Computing. UNDEFINED 2006.
[Conference or Workshop Item]
Gillies, Marco.
2010.
'Bodily Non-verbal Interaction with Virtual Characters'.
In: Kansei Engineering and Emotion Research. Paris, France.
[Conference or Workshop Item]
Gillies, Marco.
2009.
Learning Finite State Machine Controllers from Motion Capture Data.
IEEE Transactions on Computational Intelligence and AI in Games, 1(1),
pp. 63-72.
ISSN 1943-068X
[Article]
Gillies, Marco.
2001.
Practical behavioural animation based on vision and attention.
Technical Report.
UCCL, Cambridge.
Gillies, Marco and Ballin, Daniel.
2004.
'Integrating autonomous behavior and user control for believable agents'.
In: Third international joint conference on Autonomous Agents and Multi-Agent Systems. Columbia University, New York 2004.
[Conference or Workshop Item]
(Forthcoming)
Gillies, Marco and Ballin, Daniel.
2003.
'A Model of Interpersonal Attitude and Posture Generation'.
In: Workshop on Intelligent Virtual Agents. UNDEFINED.
[Conference or Workshop Item]
(Forthcoming)
Gillies, Marco, Ballin, Daniel and Csáji, Balázs Csanád.
2004.
'Efficient Clothing Fitting from Data.'.
In: 12th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG). Plzen, Czech Republic 2-6 February 2004.
[Conference or Workshop Item]
Gillies, Marco, Ballin, Daniel and Dodgson, Neil.
2002.
'Integrating Internal Behavioural Models with External Expression'.
In: PRICAI '02 International workshop on Lifelike Animated Agents: Tools, Affective Functions and Applications. Tokyo, Japan 2002.
[Conference or Workshop Item]
Gillies, Marco, Ballin, Daniel and Dodgson, Neil.
2003.
Semi-Autonomous Avatars and Characters.
In: Ruth Aylett and Lola Canamero, eds.
Animating Expressive Characters for Social Interactions.
John Benjamins.
[Book Section]
Gillies, Marco, Crabtree, I. Barry and Ballin, Daniel.
2004.
Customisation and Context for Expressive Behaviour in the Broadband World.
BT Technology Journal, 22(2),
pp. 7-17.
ISSN 1358-3948
[Article]
Gillies, Marco, Crabtree, I. Barry and Ballin, Daniel.
2006.
'Individuality and Contextual Variation of Character Behaviour for Interactive Narrative.'.
In: AISB Workshop on Narrative AI and Games. UNDEFINED 2006.
[Conference or Workshop Item]
Gillies, Marco and Dodgson, N..
2002.
Eye Movements and Attention for Behavioural Animation.
Journal of Visualization and Computer Animation, 13(5),
pp. 287-300.
ISSN 1099-1778
[Article]
Gillies, Marco, Dodgson, Neil and Ballin, Daniel.
2002.
'Autonomous Secondary Gaze Behaviours'.
In: AISB workshop on Animating Expressive Characters for Social Interactions. Imperial College, London 2002.
[Conference or Workshop Item]
Gillies, Marco, Pan, Xueni, Slater, Mel and Shawe-Taylor, John.
2008.
Responsive Listening Behavior.
Computer Animation and Virtual Worlds, 19(5),
pp. 579-589.
ISSN 1546-4261
[Article]
Gillies, Marco, Robertson, Dale and Ballin, Daniel.
2005.
'Direct Manipulation-like Tools for Designing Intelligent Virtual Agents.'.
In: Intelligent Virtual Agents. UNDEFINED 2005.
[Conference or Workshop Item]
Gillies, Marco and Slater, M..
2005.
'Non-verbal Communication for Correlational Characters'.
In: International Conference on Presence (Eighth). University College London 21-23 September 2005.
[Conference or Workshop Item]
Gillies, Marco and Spanlang, Bernhard.
2010.
Comparing and Evaluating Real Time Character Engines for Virtual Environments.
Presence: Teleoperators and Virtual Environments, 19(2),
pp. 95-117.
ISSN 1054-7460
[Article]
Gillies, Marco, Vinayagamoorthy, Vinoba, Robertson, Dale, Steed, A. and Ballin, Daniel.
2005.
'A Platform Independent Architecture for Virtual Characters and Avatars.'.
In: Intelligent Virtual Agents. Kos, Greece 12-14 September, 2005.
[Conference or Workshop Item]
Gillies, Marco, Worgan, Max, Peppe, Hestia, Robinson, Will and Kov, Nina.
2011.
'Exploring Choreographers’ Conceptions of Motion Capture for Full Body Interaction'.
In: The BCS Conference on Human Computer Interaction. Newcastle, United Kingdom.
[Conference or Workshop Item]
Girard, Chris.
2013.
Lady/Applicant: On The Lazarus.
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
H
J
Jefferies, Janis K., Zimmer, Robert, Srinivisan, Prof. and Weston, Helen.
2007.
Series of haptics projects.
[Project]
(In Press)
K
L
M
Marco, Gillies, Daniel , Ballin, Pan, Xueni and Dodgson, Neil.
2008.
Semi-Autonomous Avatars: A New Direction for Expressive User Embodiment.
In: Lola Cañamero and Ruth Aylett, eds.
Animating Expressive Characters for Social Interaction.
John Benjamins Publishing Company, pp. 235-255.
ISBN 9789027252104
[Book Section]
McLean, Christopher Alex.
2011.
Artist-Programmers and Programming Languages for the Arts.
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
Medosch, Armin.
2012.
Automation, Cybernation and the Art of New Tendencies (1961-1973) .
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
Meredith, David.
2007.
Optimizing Chew and Chen's Pitch-Spelling Algorithm.
Computer Music Journal, 31(2),
pp. 54-72.
ISSN 01489267
[Article]
Mirikitani, Derrick Takeshi.
2010.
Sequential recurrent connectionist algorithms for time series modeling of nonlinear dynamical systems.
Doctoral thesis, Goldsmiths, University of London.
[Thesis]
N
O
P
Pan, Xueni, Gillies, Marco and Slater, Mel.
2008.
'Male Bodily Responses during an Interaction with a Virtual Woman'.
In: Intelligent Virtual Agents. Tokyo, Japan 2008.
[Conference or Workshop Item]
R
S
T
Tanaka, Atau.
2010.
'Mapping Out Instruments, Affordances, and Mobiles'.
In: New Interfaces for Musical Expression. Sydney, Australia.
[Conference or Workshop Item]
U
V
Vinayagamoorthy, Vinoba, Gillies, Marco, Steed, A., Tanguy, E., Pan, X., Loscos, C. and Slater, M..
2006.
'Building Expression into Virtual Characters'.
In: Eurographics Conference State of the Art Reports. Vienna, Austria 4-8 September, 2006.
[Conference or Workshop Item]
W
Z
Zhang, Li, Gillies, Marco, Dhaliwal, Kulwant, Gower, Amanda, Robertson, Dale and Crabtree, Barry.
2009.
E-Drama: Facilitating Online Role-play using an AI Actor and Emotionally Expressive Characters.
International Journal of Artificial Intelligence in Education, 19(1),
pp. 5-38.
ISSN 1560-4292
[Article]
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